ShopDreamUp AI ArtDreamUp
Deviation Actions
Description
Cross over background based on an official Hearthstone wallpaper. The original image:
us.battle.net/hearthstone/stat…
This was a really fun one to work on. From top left to right: Brood mother, Hydralisk, Abathur, Zergling, Nova, James Raynor, Tassadar, Swan (SCV).
Hearthstone is one of the few games I'm still playing. I'm stoked about the GvG expansion (I didn't know about the fanart contest until too late..). I play Shaman the most, but I have decks for most of the other classes.
Ok, so I'm going to list some fun cards .. feel free to suggest others.
Kerrigan (6/8) - Battlecry - Infest one enemy unit with 3 or less attack and mindcontrol it. Every other Zerg unit on the battlefield gains 1/1.
Infestation: Turns an enemy unit into a 5/5 creature .. but it will die if it attacks.
Zergling (2/2) - After 3 turns, automatically becomes a baneling.
Baneling (2/3) - First attack does 2 splash damage to each adjacent unit, but the baneling dies.
Roach (3/5) - Taunt
Hydralisk (5/3) - Battlecry - Do 2 damage. At the start of each turn, do 1 damage to a random enemy unit.
Ultralisk (9/9) - charge - Has a 30% chance to miss its target. (lol ultra AI)
Infestor (1/7) - Stealth - Battlecry - Spawn 4 1/1 infested terrans on the enemy's side, interspersed where you choose. At the end of your turn, these infested terrans will explode, dealing 1 damage to each enemy unit next to them.
Swarm host (2/5) - Stealth - Every turn, spawn a 2/1 broodling with charge.
Queen (2/4) - Battlecry - "Inject" Gain two mana crystals or heal one Zerg unit up to full HP.
Corrupter - (3/4) - Battlecry - "Corruption" Pick one enemy unit. Every next attack will deal 1 additional damage to that unit.
Brood Lord - (1/9) Cannot attack - Spawn 2 2/1 broodlings with charge at the start of each turn.
Mutalisk - (2/6) - The mutalisk's glaive wurm will do 1 additional damage to a random target adjacent to the enemy unit attacked.
Jim Raynor (7/8) - Battlecry - Do 3 damage to an enemy unit - "AWW YEAH STIMPACK" Every friendly biological unit gains 2/2 for this turn only, including the hero.
Marine (2/2) - Battlecry - "AWW YEAH STIMPACK" Give another unit 1/1 for this turn only.
Marauder (3/5) - Taunt
Reaper - (2/3) - Charge / ignores Taunt
Hellion (2/4) - Battlecry - Choose between having charge, or doing 1 fire damage to every biological unit on the field.
Siege Tank (1/6) - After 2 turns, go into siege mode (6/5). Do 6 damage to a random enemy target.
Battlecruiser - (8/8) - Battlecry - "Yamato Cannon" - Destroy one enemy unit.
Medic (1/3) - Heal all friendly units for 1 HP at the end of every turn.
Raven (0/7) - Battlecry - Create a Hunter Seeker Misslle (2/2) - After 1 turn, this missile will destroy a random enemy target. At the end of each turn, create a 2/1 turret.
Planetary Fortress (2/8) - Taunt - Cannot attack
Banshee (4/3) - This unit remains in permanent stealth, unless it attacks the enemy hero.
Ghost (3/3) - NUCLEAR LAUNCH DETECTED - At the end of your next turn, deal 3 damage to all enemy units.
Photoshop CS5!
us.battle.net/hearthstone/stat…
This was a really fun one to work on. From top left to right: Brood mother, Hydralisk, Abathur, Zergling, Nova, James Raynor, Tassadar, Swan (SCV).
Hearthstone is one of the few games I'm still playing. I'm stoked about the GvG expansion (I didn't know about the fanart contest until too late..). I play Shaman the most, but I have decks for most of the other classes.
Ok, so I'm going to list some fun cards .. feel free to suggest others.
Kerrigan (6/8) - Battlecry - Infest one enemy unit with 3 or less attack and mindcontrol it. Every other Zerg unit on the battlefield gains 1/1.
Infestation: Turns an enemy unit into a 5/5 creature .. but it will die if it attacks.
Zergling (2/2) - After 3 turns, automatically becomes a baneling.
Baneling (2/3) - First attack does 2 splash damage to each adjacent unit, but the baneling dies.
Roach (3/5) - Taunt
Hydralisk (5/3) - Battlecry - Do 2 damage. At the start of each turn, do 1 damage to a random enemy unit.
Ultralisk (9/9) - charge - Has a 30% chance to miss its target. (lol ultra AI)
Infestor (1/7) - Stealth - Battlecry - Spawn 4 1/1 infested terrans on the enemy's side, interspersed where you choose. At the end of your turn, these infested terrans will explode, dealing 1 damage to each enemy unit next to them.
Swarm host (2/5) - Stealth - Every turn, spawn a 2/1 broodling with charge.
Queen (2/4) - Battlecry - "Inject" Gain two mana crystals or heal one Zerg unit up to full HP.
Corrupter - (3/4) - Battlecry - "Corruption" Pick one enemy unit. Every next attack will deal 1 additional damage to that unit.
Brood Lord - (1/9) Cannot attack - Spawn 2 2/1 broodlings with charge at the start of each turn.
Mutalisk - (2/6) - The mutalisk's glaive wurm will do 1 additional damage to a random target adjacent to the enemy unit attacked.
Jim Raynor (7/8) - Battlecry - Do 3 damage to an enemy unit - "AWW YEAH STIMPACK" Every friendly biological unit gains 2/2 for this turn only, including the hero.
Marine (2/2) - Battlecry - "AWW YEAH STIMPACK" Give another unit 1/1 for this turn only.
Marauder (3/5) - Taunt
Reaper - (2/3) - Charge / ignores Taunt
Hellion (2/4) - Battlecry - Choose between having charge, or doing 1 fire damage to every biological unit on the field.
Siege Tank (1/6) - After 2 turns, go into siege mode (6/5). Do 6 damage to a random enemy target.
Battlecruiser - (8/8) - Battlecry - "Yamato Cannon" - Destroy one enemy unit.
Medic (1/3) - Heal all friendly units for 1 HP at the end of every turn.
Raven (0/7) - Battlecry - Create a Hunter Seeker Misslle (2/2) - After 1 turn, this missile will destroy a random enemy target. At the end of each turn, create a 2/1 turret.
Planetary Fortress (2/8) - Taunt - Cannot attack
Banshee (4/3) - This unit remains in permanent stealth, unless it attacks the enemy hero.
Ghost (3/3) - NUCLEAR LAUNCH DETECTED - At the end of your next turn, deal 3 damage to all enemy units.
Photoshop CS5!
Image size
1920x1080px 1.35 MB
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Comments10
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oh hell yes